The aged and wise Elders wield the ancient magic of the Terakh. They use mana efficiently and distribute it among those of their Clan. Their knowledge of the lore of the land empowers them to move monolithic land masses, and their spiritual connection with their Inkas gives them the ability to summon those who have fallen.

Base Abilities:
Mana Name Ability
1 Move Move to an adjacent Tria.
2 Attack Attack an adjacent unit*.
2 Rotate Rotate the Battle Plane the Elder is on.
* Upon successful attack, Elder moves on to the defender's location.
  1. Defense Strength of Roll + 2.
  2. Rotation of Battle Plane can put your clan in a strategic advantage for offense or defense.
  1. Attack Strength of Roll - 2.
  1. Elders become very useful when you need to protect a Fallen Idol's Orb until an Inka from the clan can come to pick it up and transform into an Idol.
  2. Elder's rotation ability is very handy when you want to expose a cornered well-defended opponent?s unit or rescuing your clan?s unit.